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Last time, we built a rover at the factory, refuelled it, and set out to explore. This time, we brought it to a dedicated test course for a closer look at its suspension. One bump, three pairs of wheels We start with a single low bump. From the side, you can fโฆ
Dig. Connect. Build your factory. Applications are now open for the Project Substrata playtest! Dig into the terrain for resources, connect conveyors and pipes, and bring a production line to life. We would love your help finding confusing controls, rough edgeโฆ
Today we are introducing the rover: a vehicle for heading out beyond your factory. Build it at your base, add fuel and supplies, then take the wheel yourself. This six-wheeled vehicle connects factory building with exploration. First, build one at your factoryโฆ
Today we are introducing a way to package liquids into cans and move them on conveyors. Liquid arrives through a pipe, is packed into a container, and travels as an item. At its destination, it can be unpacked and sent back into a pipe. Bring in liquid and empโฆ
A small detour into our railway work today: we are prototyping what happens when a train hits the player. This footage was captured in a standalone test environment before integration into the main game. Assets and behavior are still prototypes. Going limp on โฆ
Today, a small detail about terrain and water. Dig below the waterline and open a gap at the shore, and water flows into the ground you have excavated. https://clan.fastly.steamstatic.com/images/45836384/95c0c137481264b311c4ed1e8edd00914d85203b.gif Changing thโฆ