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Hello everyone, dear friends! This is Qingtong. Thank you so much for participating in our second playtest! 🎮 This playtest will conclude on March 15th. We have collected all the player feedback and are currently making adjustments accordingly. More exciting …
1.Destructible traps now have hit animations and sound effects when attacked. 2.Dropped health potions now automatically fall to the ground to prevent them from being unreachable in mid-air. 3.The character displayed in the UI during settlement now includes a …
1. Fixed a bug where skill icons displayed incorrectly during consecutive game starts. 2. Optimized certain visual effects. 3. Improved the network synchronization module to reduce display abnormalities caused by latency. 4. Added assistive targeting to projec…
1.Fixed a bug where characters could be selected from the edge even if they were not yet unlocked. 2.Fixed a bug causing rogue-like options to be abnormally selected. 3.Fixed a bug where the in-game menu would freeze the mouse cursor. 4.Enhanced player hit-fee…
1.Optimize scene performance 2.Added ESC exit and settings function in the game 3.Fixed the rapid-fire turret damage bug 4.Qingtong's summoning changed to automatic summoning every 10 seconds 5.Fixed the bug where skill icons displayed incorrectly after enteri…
1.Increased the deployment cost of turrets by 100 and reduced the damage of turret roguelike cards. 2.Fixed the bug where gold and skill points in the bottom-left corner were displayed abnormally. 3.Fixed the self-destruct monster bug. 4.Fixed the abnormal tra…
Dear observers, after deep consideration, the development team has decided...The "Phantom Beast Defense Line" project is being restarted.We're not making a tower defense game anymore.We're creating a brand-new game — "Phantom Beast Canteen".\You are no longer …