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A new choice awaits you in The Runesmith. You can now choose between a Male or Female Character before beginning your journey.Step into the world of ancient gods, master the power of runes, and shape your journey with the character you choose.
This week, we focused our development efforts entirely on Rune crafting and the Rune system. Within The RuneSmith universe, there are six ancient gods ready to form a bond with the player, each representing a different aspect of gameplay. Ares – Combat Hades –…
Over the past few days, we’ve made major updates to the enemy spawning system and visual feedback. Enemies now spawn and leave the world with improved visual effects, making their presence feel more impactful. A new enemy spawner system allows us to control wh…
In recent days, we’ve focused heavily on improving the game’s AI system and creature behaviors. Movement and animation transitions have been reworked, the walk–run blend system has been updated, and creatures now move more naturally in the wild. We also fixed …
Here is the first design of our Hideout system, located across different biomes and built to fulfill all of the player's strategic needs! In the early stages, we used a concrete floor with fixed points for craft stations and NPCs. However, as development progr…
We've brought a big new batch of creatures into the project, and we picked three of them to put in front of the camera. Say hello to the Forest Golem, the Undead Abomination and the Drake.A quick note before we start: none of them are in the game yet. They can…
The first hour got a lot of attention this week. Features now unlock one at a time, Hermes is the first god you meet, the quest line asks for less guesswork, and the demo ends with a reason to keep playing. The prologue, round twoThe Zeus fight got another pas…
The CodexThe Codex is a library of short guides that lives inside the game. It opens from a new button that sits above the bottom right corner of the HUD. There is no hotkey on purpose: it is there when you want it and quiet when you don't.Inside, entries are …
Six skills you earn back through the gods' skill trees, three new kinds of enemies in the meadow, and a pass on how every hit feels and sounds. Skills you earn backThere are six new skills, one or two per god:War Cry (Ares): nearby enemies are knocked back and…
Your journey back to Olympus begins now. Our free demo is officially available on Steam!Step into the mythological world of The Runesmith, where ancient gods hold immense power, every rune shapes your abilities, and a fallen god must forge his path back to gre…
Twelve weapon families tuned to the same baseline, arrows that burn and daggers that poison, enemies that last long enough to fight, and a long list of things that used to trip you up while moving around.Twelve weapons, one baselineUntil now the sword was the …
Thirty-four rune stats used to show up on your runes and then do nothing at all. This week every one of them got wired into the game, and Shatter, the strangest of them, got a look of its own. Here's an uncomfortable confession. A rune in The Runesmith rolls a…
The gothic frames are gone. The HUD, health bars, inventory, tooltips and equipment panel all moved to a new, calmer style I've been calling Night Sky, built to a design mockup down to the pixel.The old interface had grown in layers. A gothic bar with a skull …
A real pause menu and settings screen, a no-penalty rescue for when you fall off the world, hits you can actually feel, and a day-night cycle that stays in its best hours.This stretch was about the things players only notice when they're missing. None of it is…
Explore ancient lands, gather rare materials, craft powerful runes, and uncover the secrets left behind by the gods.We're excited to announce that Runesmith will be participating in the October Steam Next Fest! 🎉And Yes! the Runesmith Demo will be available t…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.