Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Did some more testing playthroughs with the latest version and found plenty of things to fix:List of Fixes/Changes:Tutorial freeze bugAdded Text to the stats button to make it more clearFixed only being able to poke shop keep in first visitgame over hover visuโฆ
this is pretty much the final main version for the demo release for Steams upcoming next fest, the plan is to test this version A TON to ensure that balancing is good and there aren't any major bugs in the game left! these are all the the things that have beenโฆ
Added it so that when new enemies are encountered that there is a separate introduction section spawned into the next levelfixed that the player gets stuck on destructible when trying to dash too closelyplayer can now down dash while holding on to a wall to caโฆ
Ok so in this version i added 2 main things for testing sake:ShiftDash Setting: this setting basically changes how the dashing mechanic works, many people suggested binding the dash to a separate button rather than having it act as a double jump, so when this โฆ
Change how Woodpecker and the Swallow-Tail Feathers behave:Swallow-Tail feather now adds +1 to the amount returning projectiles and can be stackedWoodpecker now adds +3 to returning projectiles, +40ยฐ to range, and spreads out returning projectiles equally arouโฆ
Several fixes and small improvements made, including adding a feedback/bug report button that leads to a surveyFixed HP upgrade amountAdded spam penalty to the game, radius now temporarily shrinks with each missadd bug report/survey button in main menufixed thโฆ
So this is it! the game is going to be public in early access soon!, this version of the game is essentially what's going up (aside from a few aspects that needs some final polishing) regardless i would greatly appreciate help with testing and finding bugs befโฆ