Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Zombies can now reach the top of the bunker - Better pathing, AI logic
New Playtest Build Update Improved bunker climbing and updated the bunker interior to support the upcoming quest and scavenging systems Improved zombie navigation and pathing throughout the map Rebalanced the economy and purchasing progression Increased preparโฆ
Playtesting Update: โข Slightly increased helmet pop-off chance โข Helmet โdingโ now only plays when a helmet pops off โข Added new spatialized mono ricochet sounds for helmet hits in multiplayer โข Adjusted difficulty scaling, with more tuning still in progress โขโฆ
Updates in this build In game UI improvements Zombies now have improved ragdoll physics for more natural deaths and explosion reactions. Living zombies no longer physically block each other as aggressively, reducing crowding and collision issues during waves. โฆ
This update focuses on making combat clearer, reducing frustration when players are interrupted, and improving visibility for placed landmines. Changes and improvements: Added reload recovery after zombie hits. If a player is interrupted while reloading, the wโฆ
New and improve pathing, zombie logic, sounds on bunker hits, bug fixes.