Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1.Fixed several operational/usability issues from the previous version.2.Added local file import — the first step toward DIY.3.Added motion trajectory tracking.4.Added VFX features.5.Added frame animation.
This release is a little late—the features were a bit involved. This update mainly adds two liquid systems and particle physics: A cellular automata–based liquid, similar to Terraria. An MPM-based massive particle simulation, with particle–physics interactions…
1.guid level update 2.common attack trigger fixed
- Fixed various bugs - Improved simulator editing experience - Added polygon sharpening feature Thank you for your continued support!
This version adds localization configuration and a basic settings page, and fixes several developer‑identified bugs.
We’re opening a feature‑limited early Playtest build. It’s meant to validate core systems and editor flow, so content and visuals are not final. Saves and data may be wiped during testing—thanks for understanding.We want to emphasize four things:1) Feature‑lim…