Last 7 days
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75% positive of 4 · 4 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-03 → 75% today (4 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi all,I've been busy lately but I've been working on stuff on and off so here's what I have: New additions (Sept 10th): Added a fullscreen option, and options to use the default cursor and to hide optional dialogue.Added a notice to tell the user when an acce…
Hi all,Here are some small improvements I have made through the weeks.Improved and rebalanced accessories & weapons.Added pause menu to the game, alongside an exit button. Standard stuff for a PC game. Reduced gravity and simplified movement.Fixed bugs relatin…
Hi all, I've been busier than usual and I'm pushing out some more stuff I've been working on during this period.Gameplay Fixes & ImprovementsMade all battle animations go by faster and more consistently.Changes to many weapons to make them more distinct includ…
Hi all, a quick update on some stuff over the past few days.I got this response from steam support regarding the game going free.I got the steam response pretty late as I was busy working on a new update, but for transparency's sake, here you go.Moving forward…
Fixes: Sometimes, when you leave when holding "M", you couldn't scroll through the expedition menu.Fixed now.Fixed enemy targeting.Slightly adjusted camera again. Fixed enemies getting 2x damage.ImprovementsRevamped AWM firing animation + Hold Anim TransitionR…
Fixes: Fixed Loadout Menu not working when joining without data.Fixed Upgrades Menu not working when joining without data.Fixed weapons firing over and over again when an enemy dies.ImprovementsSince the upgrade menu only lists current equipped gear, if you un…
Hi all,For now, I am retiring the game. I've contacted steam support. I am too busy. The game isn't good enough and I don't have the time to improve it due to college and other stuff. Therefore, I don't feel it right to charge people for a product that might n…
Hi all,Chapter 2 is released, bringing in a new mission, new mechanics, many improvements and more content.New Mission, Grand Exodus Trench:A new mission taking place 30 km underwater. Brings in four new enemies, 1 new boss, alongside a brand new combat mechan…
Hi all.I'm been working on the next mission: Containing a security breach in a facility 30 km underwater.I'm not 100% sure when it'll be finished, but I'm getting things done bit by bit. Now, I wanted to make this announcement because I also made an update tod…
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Hi all, quick update.I've been working on Chapter 2 but I found a few issues that I've fixed in this update that I want to getreleased before the spring sale.Speaking of, my game will be in the spring sale a bit late, on March 22th because I lowered some of th…
Hello All!There were a few more improvements I wanted to make before working on Chapter 2.Gameplay:A new predictive stat system: When hovering over action buttons, the game calculates your stats AS IF you had done the action.Hovering over a button example:Stat…
Hello everyone! This update aims to improve and finish everything lacking with Chapter 1.New Wave Based System:Every single encounter has a wave counter.Once a single wave is finished off, the next wave of enemies are sent out. The battle is considered won onc…
Hello all, I've been thinking about launch and for now, I want to set the game to free to play for a while.(No microtransactions, don't worry)I think the game isn't good enough for my standards to charge money for, so I wish to add more contentand make many ga…
Fixed, hopefully. Let me know if it doesn't launch for you.Hello all, I just released the game, but um, for some reason it crashes on steam, but it doesn't on my local machine. PLEASE DO NOT BUY YET IF YOU WERE GOING TO. Sincere apologies for the inconvenience…