Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Oops. Turns out I forgot to handle some `.remap` cases in the exported pck for updated map loading and for loading the transition scenes. This has been remedied, sorry about that!
Hey folks, this one's been pending for a bit. Addresses a lot of previous feedback, and all the feedback I got while I was at PAX. The full itemized list is a bit robust, but major changes: Intro reworked Rooms are no longer seamlessly loaded Numerous changes โฆ
Fixed in-menu minimap centering and dragging with the mouse. Fixed shooting your weapon causing unlimited icons to spawn on the minimap. Oops.
Hey everyone! I've been chugging along with cleaning up old systems and getting everything ready to go for actual gameplay and multiplayer. This patch changes a lot - joypads should now play nice, the whole lower half of the demo map has been revamped, and nowโฆ
Implemented quite a few fixes for issues that occurred after the multiplayer refactor. Tunnel Bore Boss will still go back to previous sections with specific player movements - but everything else I've tested is working well. Please let me know if you encounteโฆ
Rather large content patch - numerous bits updated throughout for better guidance, completely revamped first boss section with some railgun tutorialization, and many many many under the hood adjustments/reworks of old code. Not guaranteed to be bug free, thougโฆ