Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Updated speed run times to fit the more optimum routes discovered. A few levels have had a minor increase in time trial shortest time.
Added a 6 quality settings which handle adjusting shadow and Anti Ailiasing. Due to URP in unity, settings have to be premade. The higher the quality setting the better the shadow and AA. No shadows or AA on the lowest setting.
Build with il2cpp for faster runtime. Added build for windows 32 bit. Removed the minor stutter on 120 fps.
Added interpolation to make movements smooth even on low fps (prevents stutter like movements). This is applied to player, enemies and things that are pushed. Now even on 30 fps it is possible to finish within time limits. Detail: Due to how the movement of th…
Made keyboard to support using controller only through the game. Uploaded first linux build of game.
Added keyboard input to make game fully support playing with controller only.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.