Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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66% positive of 3 · 3 user reviews · Live from Steam
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Open packs. Collect monsters. Watch the gold pile up. A cozy incremental about a monster workforce - place goblins, undead, and abyssal horrors across tiles where the right neighbors mean bigger payouts. Grow your sleepy island into a gold printing empire and unlock hidden islands to settle on.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (3 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This one is for the collectors. A lot of this update comes straight from feedback written up on the forums, so thanks for that. Collection Hints Undiscovered entries in the Collection now show hints instead of just "??". Goods tell you who makes them and rough…
Working Class Monsters — Update Notes Hey folks, Thanks to everyone who has checked out Working Class Monsters so far. The feedback and ideas have been fun to go through. One of the main complaints has been related to the readability of the game's UI, so that'…
Fixes - Rowdy monsters now work properly! Slapping a Rowdy monster now correctly nudges every other Rowdy on the board. - Fixed a skill exploit where refunding certain skills and re-buying them could grant infinite monsters or policy buffs. - Fixed the milesto…
Hey folks, Thanks to everyone who has checked out Working Class Monsters so far. The feedback and ideas have been so fun to go through. One of the main complaints has been related to the readibility of the game's UI. So that's something I'm working on improvin…
Hotfix 1 - Worker Policies & tweaks - Fixed "Cost Crackdown" not reducing pack token costs - it now takes 1 token off every pack (minimum 1). - "Premium Recruitment" reworked: now a Rare policy that grants +20% rare monster chance in packs. - Various worker po…
Hiya folks,A quick update to those of you following the progress of Working Class Monsters.I was originally planning to release the game in April. We're quickly approaching the original release date and I'm deciding to push it back a bit.I've had so much incre…
Hey guys, I'm super excited to let you know that Working Class Monsters is now released!!The last while has been a crazy journey, working on this game & speaking to everyone who played and helped to shape it. I'm just one guy working alone on this, so all the …
Since February, the Working Class Monsters demo has quietly turned into a different game. Today it gets its biggest update ever.New mode: Quota RushHead office sets a gold quota. The number only goes up. Draft your starting crew and adapt when a spanner gets t…
Working Class Monsters is an ultra-casual incremental strategy game where you place monster workers, open packs, and watch the gold pile up — all to rebuild a fallen monster kingdom. There's no failure. No punishment. Every single interaction pushes you forwar…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.