Last 7 days
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81% positive of 96 · Very Positive · Live from Steam
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A survivors-like deckbuilder with mutating spells and ten schools of dark magic. Build devastating combos, battle through fourteen cursed levels, and spend earned points on booster packs. Survive the isometric bullet hell solo, in local co-op, or online with up to four players.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 81% on 2026-11-01 → 81% today (96 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
OpenBetaNoPass
Hi everyone, This hotfix fixes the freeze some of you hit during long runs, where the screen froze but the music kept playing. What was going on Some skills weren't using entity pools properly. Instead of reusing old objects, they kept creating new ones. After…
Hi Necromancers!Following the Progression & Balance Overhaul, this update restores three parts of the previous progression system:Mortis Mastery: Restored the pre-update system, including movement speed, XP gain, damage and other general upgrades.Multi-card le…
Hi everyone! This patch is mainly about translations. It fills in the text that was still untranslated in the localized versions of the game, and everything new in this update is available in all 28 languages. The patch also fixes an XP orb desync in online co…
Hi everyone!More fixes and improvements ahead of the 1.0 release on September 24, 2026 at 10:00 AM PST. Desert textures update: Widescreen support: the game now fills ultrawide displays properly instead of stretching or cropping the view. On-screen controls Re…
Hi everyone!This update collects fixes and balance changes for the last Early Access patch, the one that brought the deckbuilder and the isometric view. Most of it comes from your reports, so thank you for sending them in.Quick Reminder: CODEX MORTIS leaves Ea…
Hi Necromancers! This is the last Early Access update for Codex Mortis. It is live today, and the full 1.0 release follows on September 24, 2026 at 10:00 AM PST. We prepared a short teaser that shows both changes in motion. Watch it below, then read on for the…
Hi Necromancers! A lot of your recent feedback has pointed to the same problem: progression in Codex Mortis could feel wildly uneven. Some of you unlocked too much too quickly, while others hit a wall on the second map. Bosses could take far too long to kill, …
Hey Necromancers!We've got some news: our next game is officially announced! Meet Kidnapped Simulator.Kidnapped Simulator is a first-person psychological horror game. You wake up strapped to a chair, and Abel pulls up a seat. He wants to know what you did, who…
Hi Necromancers! First of all, THANK YOU for supporting us through Early Access. Codex Mortis leaves Early Access today stronger than it has ever been, and your feedback is the reason. Thank you for every post on the Steam forum and every message on our Discor…
Hi Necromancers! Full release is getting close, so if you have been waiting to pick up Codex Mortis, we started a 20% off sale today.What is coming in the full release:Every map is isometric nowWe are adding more heroesMore skills, so there is more to combine …
Hi Necromancers! If you want to help us making final polishes before full release, we kindly invite you to join our Discord server and visit #join-beta-codex-mortis.It is not the stable branch, so expect bugs and balance moving around. Here is what you can tes…
Hi Necromancers! Right, time for a proper catch up. We have been quiet for a bit and there is a good reason for that, because we are getting the game ready for full release and a lot of things got torn apart and put back together in the meantime.Here is what h…
Hello Necromancers!To celebrate Summer Sale, Codex Mortis is 20% off right now! COMING AT FULL RELEASEFull Release is fast approaching, so let’s see what you can expect in the full version of Codex Mortis:STORY MODE, revitalized - updating graphic of EVERY map…
Hi everyone,We’re happy to announce that Codex Mortis is taking part in Bullet Hell Fest! It's a great time to join the fun as we’ve just added to new story levels, and more are coming soon :) Apocrypha The Chapel Of Perpetual Bloom
Hi everyone, A new level is now live ːsteamhappyːEnter the The Chapel Of Perpetual Bloom. Where death finds no rest, the garden devours stone.What to expectThe Blooming meter - cull Rebirth Seeds to drive the meter up; every seed that blooms drags you back tow…
Hi guys! A new story mode begins: Apocrypha. The first chapter is out now in this update.The Overgrown Grave - a cemetery from the age when Life returned to the world… and then began to rot.This is not a dead graveyard. It's a place where life has invaded deat…
Works great on Steam Deck. Results from Valve's own testing.