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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
BugfixFixed a grammatical error in the dialogue logic that caused the game to crash when using the bone from the pile on the crack.This issue has now been corrected and should no longer interrupt progression.If you encounter anything else, please continue repo…
First hotfix is now live!UI ImprovementAdded a clear on-screen label that tells the player which button to press to advance dialogue.This ensures that dialogue progression is immediately understandable and prevents the player from being stuck and not knowing w…
A new demo update is live.This update focuses on strengthening the opening moments, improving readability of mechanics for new players, and expanding narrative context — without changing the core tone of the experience.AnimationsBrand-new opening cutscene The …
December Dev Update – Demo, Voices & What’s Coming NextDecember was a milestone month for the project, focused less on new rooms (but that number is not zero!) and more on preparing the game for players’ first real hands-on experience.I’ve officially applied f…
November Dev Update – A Room of HeritageHey everyone!This month was all about digging deep into one of the biggest steps in the game so far — expanding the world with a brand-new room and continuing to refine core UI systems. While November didn’t have a long …
October Dev Update – Shadows, Blood & BeyondHey everyone!I’ve been hard at work this month bringing new systems, story moments, and a touch of darkness into the world of Shattered Vault.Before we dive in — ⚠️ spoiler warning!This post contains story and gamepl…
The public demo is officially live.This demo represents the entire first room of the game, fully playable and completely free. It’s designed to give you an honest, unfiltered look at what the full game is about: atmosphere, puzzles, narration, and pacing.If yo…