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Hello, Investigators!Last week, amidst a packed schedule, I ran a very interesting and crucial experiment: a quick prototyping test to see how Rule the Dungeon would look and play if migrated to the Godot Engine.While there’s still a lot to tweak, the changes …
It was a truly meaningful experience meeting everyone at BIC who remembered, loved, and supported Rule the Dungeon. Watching players firsthand gave us a priceless opportunity to see what worked seamlessly and where players hit unexpected roadblocks.Here is a s…
Greetings, Investigators!Instead of a standard progress report this week, I want to share the "behind-the-scenes" story of the long and winding road Rule the Dungeon took to get where it is today.1. It Started with 5 People—and a WeddingBelieve it or not, Rule…
📢 This Week’s Briefing: "Closer Connections, Deeper Stories"Selection & Focus of Communication Channels: I am tentatively suspending Patreon activities. Instead, I plan to communicate more actively by focusing on platforms where I can meet you all more freque…
📢 Weekly Briefing: "Expanding the Role of the Investigator"Greetings, Investigators! This week, the world of Rule the Dungeon has become even more defined as we sharpen our focus on your professional identity and strategic depth.Title Optimization: In the Kor…
Hello to all our future Investigators! This is Foret Noir Games. 🌲🌑While Rule the Dungeon has been under development, we recently conducted a private "Lite Demo" (Chapter 0) through the Indie Boost Lab. The response was overwhelming, and the feedback we rece…