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The Little Details That Bring Our Characters To LifeWe've been working on something pretty simple lately: teaching our characters how to look at people. 🙃Because apparently, having a bunch of people in an office who completely ignore you isn't very convincing…
Inside Character Animation and RiggingCharacters don’t just cycle through scripts; every movement is designed to be responsive and react naturally to your actions. Fluid transitions and dynamic feedback ensure that the weight and physical interaction of each c…
A Development Update About the Characters in Happy HourIn this devlog, we’re focusing on the characters you’ll meet in Happy Hour and what you’ll actually see in-game.To ensure that every interaction with each character feels unique and as natural as possible …
Hello and welcome to our first devlog!Hello everyone! We’re excited to share some important details about our ongoing development.A bold narrative set inside the chaotic humor of a HARDINK Creative Agency's office.🎠Characters & Behavior We’re planning around…