Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 1 · 1 user reviews · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
“The Keyless: Beyond the Door” is a linear, dreamlike, and surreal first-person journey. You are trapped in an infinite, ever-changing world, as you search for meaning or a way out that may not exist.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Made the sentineal part with the ice blocks easier and other fixes. Keep reporting anything! Thanks, Edd
-Made the ghost and chase parts easier -Made the path during the alien battle clearer -Added a few new sequences -Other small things Keep reporting anything, thanks! Edd
It's been reported that the rock monster near the end just stands still instead of attacking, but I checked and didn't encounter any issues. Maybe it's just when I updated to the latest version of the engine that it broke the AI path in the final build, so I…
Made the alien sentry part easier, keep reporting anything thanks!
Fixed the black screen issue after the first death. It was an issue with Steam achievements. When I updated to the latest version of the engine, the function broke because that had also been updated. No errors were reported by the compiler and the compilation …
Added a message clarifying that you need to press the button (quicktime) in the ghost section, and a few other fixes. IMPORTANT: I renamed the project, so the current save will no longer work, but it's not lost. To recover it, do the following: - Go to the "…