Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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71% positive of 7 · 7 user reviews · Live from Steam
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Run your own underground empire in this idle drug-dealing simulator. Produce product, recruit dealers, manage heat with the police, and grow your influence across Shady Pines. Expand your operation, launder dirty money, and buy out the entire city.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 71% on 2026-11-01 → 71% today (7 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Prestige update! This update will be introducing the new prestige system. Now when reaching lvl 100, the player will have the option to prestige in order to gain 2 additional skill points. Players can prestige up to 50 times, unlocking a total extra of 100 tal…
Bug fixes: • Philanthropists secondary drug type being "Any" was causing erroneous purchases, completely buying out the selected drug type for almost no reward. Problem has been resolved. • When customers defaulted to their secondary drug type for purchase, th…
Major Bugs: • Lackey drug multipliers were not effecting expected cash values. Drug multipliers for lackeys are now online. • Lackey expected cash logic was causing a double-scaling bug. Meaning way more money than expected. Bug has been fixed. Minor Bugs: • L…
Major Bugs: • A bug occurred where players could be stuck in a "jailed" state. Problem should now correct itself. Minor Bugs: • Tweaker and Junkie unlocks were tied to some older logic. They have been updated to the newer building system logic. Added: • Trippe…
Major Bugs: • Drugs were able to become negative through the lackey system, breaking logic for the lackeys. All drugs should clamp/set to zero now, if somehow the player manages to go below 0. On load, if you had negative drugs in your save, they should update…
Major Bugs: • Overseer tree wasn't selectable after reopening the game. Logic was tied to an older system. Issue should be resolved! Minor Bugs: • When buildings were max tier, upgrade text would show varying values. Upgrade info will now be hidden at max buil…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.