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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi, everyone!Over the past week, I've released a couple of updates. I'll briefly describe them here and also wrap up the recent SteamNextFest. Patch notes:- Added support for new languages: Polish, Simplified Chinese, Korean, and Japanese.- The gameplay of the…
Hi, everyone!Congratulations to everyone on the start of the Steam Demo Festival!True Nightmare - Diner Loop has also received an update to mark the occasion!List of Changes:- Added story segments and dialogues with new details- Modified some actions in the op…
Hey, everyone! Over the last couple of days, I’ve been watching people play through the game and seeing what problems they’re encountering.The main issue is that I didn’t explain the rules for progressing through the rooms in sufficient detail, and many people…
Hi, everyone!Today I'm releasing another update:- Added support for Spanish and Portuguese (Brazilian)- Fixed interactions with colliders in various locations (the "Shark" anomaly, doorways, NPC colliders)- Improved interactions with doors- Updated the content…
Hi! Today I’m expanding the list of languages a bit (I’m choosing them based on the number of people who speak that language in the Wishlist). Added languages: - German - TurkishThe rules board texture has been localized.Lighting in some areas has been improve…
Hi, everyone! Today I’m finally releasing the demo version of the first act of “True Nightmare - Diner Loop” to the public. While maintaining the atmosphere of the first part, I wanted to try combining it with the popular “loop” genre. I hope it turned out int…
Hi, everyone!I'm happy to finally announce that the demo version of True Nightmare: Diner Loop will be available on August 7th.As I mentioned earlier, I’ve taken a much more thorough approach to this release, and the very first version will be stable and user-…
Hi everyone, it's Denis here!After some time of waiting, I’d like to announce the upcoming release of the demo version! Unlike the first part, where the demo served as a prologue, this time it will be a portion of the game’s opening.Just like with the first pa…