Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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A calm artificial-life sandbox where you seed tiny Neeblies into biomes, watch families and traits emerge, and preserve rare discoveries in your Lab. Shape the environment, run parallel ecosystems, and decide when to intervene or let evolution unfold.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Your first bloom, sooner Keepers, a small update with a big change to your first half hour. Some of you told us the early game felt like a long wait, and that the Lab seemed out of reach when every Neeblie was Common. You were right on both counts, and we foun…
The Neeblarium Major Update is here Keepers, this is a big one. I’ve spent the last several months touching a lot of the game: Neeblie behavior, toys, research, early-game pacing, the Lab Bot, save/profile handling, UI scaling, and a pile of smaller fixes that…
It's been a while, but excited to share a new build. The Neeblarium feels a little more alive. Neeblies now have more small moments, sounds, memories, growth beats, and colony milestones to notice as you care for them. Toys got a big comfort pass: they can be …
What’s New & Improved💾 Stronger Save & RecoverySaves have been migrated to a new encrypted format for better reliability.Improved recovery systems help protect worlds from rare edge cases.Added a small safety net so new or fragile worlds can always recover cl…
This is a small but meaningful polish update focused on consistency, clarity, and presentation—both in-game and out.What’s ImprovedClearer Rarity Everywhere Rarity tiers are now defined in one place and used consistently across the UI and systems. What’s rare,…
This is a small polish pass focused on keeping the interface tidy and consistent as systems continue to grow.You likely won’t notice anything dramatic—but everything should feel a little cleaner and more predictable.🧪 Lab & Card PolishThe current-subject view…
It’s been a little quiet on the surface, so I wanted to share what’s been taking shape behind the glass.At a high level, I’ve been reworking one of the most fundamental parts of the simulation:Neeblies are becoming more self-directed.Less “follow a script.” Mo…
The Neeblarium — Early Access ReleaseVersion 0.1.3Now Available on SteamAfter a long stretch of iteration, refactors, and quiet groundwork… The Neeblarium is officially live in Early Access.This marks the transition from “coming soon” to “now growing.”🌱 What …
Build 1360 is one of those moments where a lot of long-running threads finally tie together.This update closes several core-loop gaps and pushes the Neeblarium firmly into its intended shape: discover → understand → preserve → refine → progress.I’m not listing…
This is the big one.Build 1263 is a total UX and UI refactor—not a feature drop, not a balance pass, but a ground-up rethink of how the Neeblarium works, how you interact with it, and how progression will feel going forward.I’m intentionally not listing everyt…
Hey Keepers,It has been a quieter stretch on the surface, but the Neeblarium has been anything but still. This update represents months of behind-the-glass growth — a major refactor of the core simulation, a complete HUD overhaul, tons of polish, and a stronge…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.