Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The game now uses a new data architecture different from Unrealโs default one, which, among other things, allows the map to load very quickly.
Added dynamic weather, currently quite performance-heavy.
Improved shader for damaged interior meshes, and fixed the size of the plants at the beginning of the game, which were too large.
Fixed completely broken rendering settings. Rendering options have been reorganized (for example, Sharpen is now under Post Process options) and unnecessary ones have been removed. Sharpen is clamped to a maximum of 1. FSR 4 now activates correctly; if you donโฆ
Internal modification of the gameโs general shading. DLSS now replaces TSR automatically on first launch if you have an NVIDIA GPU. Right-click / Left-click are now used to confirm or go back when placing equipment.
Fixed an issue with Escape and the inventory menu. Fixed a duplication issue with placed equipment. Fixed a problem that allowed placing a bridge on top of another bridge. The general HUD is now displayed. The flashlight has been improved and fixed, visibilityโฆ