Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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94% positive of 91 · Very Positive · Live from Steam
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Sokogram merges Nonogram logic grids with Sokoban box-pushing puzzles. Each level blends both systems into one unified challenge with handcrafted designs that reward deduction over guessing.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (91 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Controller button icons have new colors (similar to xbox controllers)Probably no new bugs in this update because I only replaced some sprites
The game now supports controllers. You might have to update your Steam Input settings if you used a controller (or SteamDeck) before this update.You can remap controller buttons except for the D-Pad, which is reserved for movement.It turned out that Puzzle P01…
You can now assign keyboard keys to following actions: lock tile (L by default), set ground , set water You can now lock or unlock all tiles at once (C and V by default) You might have to rebind keys if you had actions bound to L, C or V on QWERTY layout Puzzl…
Added an alternative color for locks on locked spaces that is visually less distracting Possibly introduced new bugs that I don't know about yet
You can now hold the lock button and drag it over tiles to lock or unlock multiple tiles quicker Maybe introduced new bugs that I don't know about yet ___ Plans for the future: Add an option for alternative colors for locks on locked tilesRebindable mouse butt…
The game has achievements nowMost achievements are progression basedThey should unlock upon entering the overworld based on your current progressThere is one hidden achievement that's a bit silly and not related to progress in the gameMaybe introduced new bugs…
Works, but may need extra effort. Results from Valve's own testing.