Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
BugFix
Nuevas traducciones disponibles We have patched it, Due to a problem with the project's GitHub, we lost functionality, so we had to rebuild the update in just three days. That said, I think we should release bug fixes since the playtest is still somewhat broke…
Stability and optimization patches have been added to the level editor. And there's a new, redesigned page where you can find tutorials.
Small patch relation for Controller.
Small patch.Add Lua for mods
Hello everyone.This week we worked hard on an important Jumpfall update, mainly focused on making the Level Editor much more usable, improving support for community maps, strengthening Steam Workshop integration, and fixing several issues that affected the gam…
So that the Jumpfall playtest doesn't know, a version for the Xbox ecosystem is going to be created. This will be a small test to see if it's worth releasing the game on consoles. Also, soon we are going to patch the game for a few problems we had with certain…
We finally finished the playtest for good. From now on, we’re only going to be patching bugs, glitches, and stability issues. We’ve changed a ton of things over the past two months, like fixing bugs and creating the mods system. The game is now in a playable s…
Good news: the Jumpfall playtest is coming to an end so that development can move forward. Due to internal issues, we had to delay updates to ensure the game's stability. We have improved stability, and starting next month, the Jumpfall playtest version will b…
First of all, thank you so much for all the support you gave to the Jumpfall playtest. We believe it is now time to give the game a proper overhaul.During this time, we listened to your feedback and complaints, especially regarding the animations, movement, an…