Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A 2D pixel-art asynchronous PvP auto-battler. Build and refine your team through PvE dungeons to earn gear and progression, shape unique builds via skill trees and equipment synergies, and compete against other players’ teams in asynchronous PvP battles.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
用于上线前的测试
Development UpdateThis UpdateThis update adds the Mage Specialization Dungeons, Lost Skill Codex viewing, and damage numbers for selected characters, along with several UI improvements and balance adjustments.New ContentNew Mage Specialization DungeonsAdded Ma…
A Note from the Development TeamHello everyone!Sorry to keep you waiting! It has been quite some time since our last update, and we truly appreciate everyone who has continued to support DichrowarMelee.Over the past few weeks, we’ve been putting a lot of time …
This Week's Development ProgressThe core development features this week are still undergoing iterative optimization, so we will not be releasing the full update log at this time.The unified attribute icon system, expanded equipment pool, Blacksmith rework, bat…
Development UpdateWeek 23This Week's Development UpdateThis week, we added the Archer Specialization Challenge Dungeon, expanded equipment and character skill affixes, and made balance adjustments to shop progression, Priest specialization requirements, and ma…
Development UpdateWeek 22This Week's Development UpdateThis week, we completed a large-scale iteration focused on character balance, dungeon difficulty, and reward systems. We optimized skill mechanics and item affix balance. The brand-new Blacksmith crafting …
Development UpdateWeek 21This Week's Development ProgressThis week, we focused on fixing issues reported by players, including text size problems and incorrect screen display scaling. We also added the Stage IV main story boss, optimized multiple UI elements, …