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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Demo Update v0.59.0 AlphaA small one, two days after Hellsurge. It comes straight out of the exit survey and the session data: Rift 1's second and third phases were reading as brutal on the mid difficulty with a full squad, the squad was letting Hellploders ge…
Panic and HellsurgeDemo Update v0.58.0 AlphaThree weeks since Seal the Rift. This update is about making combat more dynamic, so a fight feels varied instead of the same wall of bodies every minute of every run. Three things carry that: a new fodder enemy, the…
Demo Update v0.51.0 AlphaThis is the largest update Hellrifters has had. Two months of work, and it lands on the parts of the game you spend the most time with: the campaign has an ending you can actually reach, levels breathe between pushes, and your aim stee…
NotableEvery Campaign mission in the demo runs 3 minutes longer. More time per level means more room to build your squad, push your synergies, and reach the harder waves before a mission wraps up.Level up cards now show their mastery payoff at a glance. Basic …
The big one this update: Hellrifters now has a story. A narrative wraps around your missions, the Campaign is open from the start, and you can preview every character and loadout before you commit. Here is everything new since v0.36.2.New: a story layerHellrif…
This is a major update for Hellrifters. Combat has been rebuilt around what the game does best: commanding a squad through overwhelming hordes. You move, aim the squad, and carve through enemies while four Hellrifters keep up a steady stream of fire.Several sy…
Demo v0.32.0 AlphaNew Features:Local 2-4 player co-op mode. Players can join co-op at any time in any game mode via the squad selection menu. Supports KB + 3 controllers or 4 controllers.Three shooting modes selectable in Options. Auto = full auto-aim (legacy)…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.