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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi friends!Just a couple patch notes that have been discovered through playtesting.Enemies disengage after 10 units of spaceEnemies despawn after 20Enemies will resume chase if you get to close after disengagingBug fix with changing sizes of screen and mission…
0.15 is now live! Made some necessary updates. Here is a list of the latest changes.Enabled controller support - now plug in your controller and play "The Seventh Seal" like a console game!If you have max health packs collected, Violet won't pick up a new one.…
So of course, we have much improved lighting and fight mechanics. But also a slew of new bugs fixed.Lighting had a drastic overhaul. Now everything is significantly brighter, the player now has a flashlight, and visibly, you now get to see the true beauty of t…
Hey guys - I updated the lighting in this latest version - the game is now significantly brighter and easier to see. I also added a forward spotlight for Violet similar to other darker horror games. I hope you guys will be able to see the difference and will e…
Couple new things added in 0.12 - these were requested changes from users.Adjust swing mechanics - now instead of one swing, it's a forward swing and back swing for a more natural movement.Fixed zombie hit detection - now zombies animate when hit - especially …
Hey everyone, The new trailer for "The Seventh Seal" has been released - I look forward to sharing it with you guys and hope you check it out.Also got a request to adjust some elements with melee so now, Violet will have 2 swings and the zombies will animate t…
Hey all - huge updates are here!Ok, I truly do listen to all of the feedback and have made many changes. First of all, there is a new portion at the end involving a chase scene. The end sequence was adjusted to show the brutality of Violet's experience. We als…
Hey everyone,Just did a huge update that fixed one major thing in the game - a lack of localization! Now over 25+ languages are supported within the game.Among these issues, more improvements including bugs, fixes to enemy ai, and more were implemented.
I heard the feedback loud and clear — so I tore the demo apart and rebuilt it from the ground up.This new version still uses the same core systems and engine, but the experience itself is completely different. The biggest criticism wasn’t just combat — it was …
The Seventh Seal demo is officially live, and I’m genuinely excited for everyone to finally get their hands on it. This is still very much a work-in-progress build, so things will break — and I’ll be hammering away at those issues as we push toward the full re…
This is awesome. After lots of testing, the demo is ready to go live. Right now, just packaging it up and getting it uploaded to Steam. Should be a little bit of time - sometimes, Steam rejects game demos for a variety of reasons but as soon as it's up, a new …
Hey everyone!We’re incredibly excited to share that the demo is nearly ready. We’re down to the final bits of polish — just a day or two more to tighten everything up, and then we’ll move into a short round of focused testing to make sure everything feels righ…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.