Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ChangelogUI Improvements:Added quantity limit controls and tooltips to the product management interface.Added a button to delete old deployed locations.Gameplay Adjustments:Improved resource management and production cycle calculations.Enabled resident generatโฆ
ChangelogAI Logic Improvements"Freezing" Issue Fixed: AI-controlled characters no longer stop looking for work or earning money due to internal errors.Rational Trading: Improved selection of goods for exchange โ the AI now avoids endless and unprofitable tradiโฆ
Changelog Fixed Manager AI: Resolved an issue where the AI did not correctly handle production pauses. Stability: Fixed a crash occurring when managing a large number of colonists.
ChangelogUI Enhancements: Improved the clarity of resource requirements in the building menu to show exact totals.Gameplay Balancing: Adjusted the colonist arrival rate to ensure a smoother population growth experience.Visual Polish: Fixed rendering issues on โฆ
Changelog ๐ Gameplay & Balance Colonization System: Added static inflow of new colonists. Now your base population will replenish automatically at fixed time intervals. Economy & Needs: Increased the greed threshold of colonists. Settlers have become more demโฆ
๐ System Fixes & ImprovementsMining & CleaningFixed issues within the resource extraction and cleaning cycles.Optimized material processing to ensure consistent throughput without pipeline stalls.Working LogicResolved bugs in the task assignment system for peโฆ