Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Test build 51 introduces the following, not-at-all-likely-to-break functionality: Moves can now be reset. This is forfeit as soon as an attack happens The fairies now grant 1 complete reset of each battle A bunch of updated graphics, including the state transiโฆ
All right the curses should be enabled now
Test build 47 adds difficulty levers after beating the last boss! Sadly... It doesn't add the last boss. So build 48 will enable the difficulty levels for playtest purposes.
Fixed a fatal bug which would crash the game whenever you face a Hedgehog Meteor. Whoops!
Patch notes for build 45: - Rebalanced most of chapter 2 (spoiler - it's harder now) - added 9 new events to discover (5 in chapter 2 only) - Bunch of art polish - UI improvement: The "main number" is now shown on top of both buffs and enemy special abilities โฆ
- Fixes a crash bug caused by the Fairy armor blessing (thanks https://www.twitch.tv/korbraga for the discovery + logs! )
Remove feedback button (it was a bit buggy, lacking features, and not very popular...)Make ESC open/close the settings menuEnable scripting dioramas on the start screenStop looping fanfare on victoryBuilding icon on unit stat sheetFixed bug where recruitable uโฆ