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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Demo Patch 07: Grenades, Hammers, and a Barge That Actually Works!We've been busy working on another update for The Drifting Crown, and Demo Patch 07 is now here!This one brings some new toys, improvements to how the game looks and feels, and a rather long lis…
The Drifting Crown demo, Patch 6: Night falls, and the village is yours to buildA month of work went into this one: new hub building, a real night with things that hunt you in it, save slots, and a way to keep your board when you die. It's the biggest demo upd…
Introducing Tile EnergyPatch 05 for The Drifting Crown Demo is here, and this one makes a fairly big change to how building your map works. Placing tiles now costs Energy.As you explore, you’ll need to collect Energy Points and decide how to spend them when ex…
Patch 04 for The Drifting Crown demo is now live.This one touches quite a few areas of the game. We've done a larger art and UI pass, added more environmental hazards and destructible objects, introduced the new compass and upgrade station, continued improving…
We've continued working through your feedback while adding more polish across the demo. This update focuses on improving readability, making the world feel more alive, and refining the overall gameplay experience through a mix of visual, audio, and quality-of-…
Demo Patch 02 is Live!Another update is here!We've been working through your feedback while continuing to polish the demo. This update focuses on combat, visual improvements, UI updates and another round of bug fixes. Thanks again to everyone who has been play…
After a very busy few months, we're excited to release The Drifting Crown demo. Thank you to everyone who's been following the project and cheering us on along the way.The demo includes a tutorial and a full mission that introduces many of the game's core mech…
Hi Everyone, I have a quick update on the project, along with some visuals. Today, I have some editor screenshots for you from some of the tiles you'll be playing on. If you've played any of the builds at events, you've seen an older version of these in the ga…