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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A quick look at the current direction of the game and our plans for the future!BLEEDING RoadmapWe’ve kept this roadmap fairly high-level on purpose - a lot of things will inevitably change, break, and be reworked throughout the development process.Right now, o…
This update focuses on mobility options and improving weapon feel.Patch Notes #5:Rocket Launcher prototype is here! Hit "3" to grab it. Self-damage is reduced, so feel free to blast things point-blank (or right under your feet) ːsteamhappyːWeapon swapping: Eac…
- Decreased knockback of red barrels - Updated arena boundaries
Friday shipment at the Palace: we got an unreasonable amount of red explosive barrels with totally safe green stuff inside 🧪Patch Notes #4:Added explosive barrels to the map (they can kill & stagger enemies).Updated bot navigation routes across the arena.Adde…
Hi! Thank you all for 1k wishesWe’ve been working on making combat feel better and reducing frustration during deaths.Last Breath gives you a short recovery window instead of a hard fail, alongside improvements to feedback, enemy reactions, and overall clarity…
A batch of reported issues has been addressed, along with a few small adjustments based on player feedback.Patch note #2:Tutorial: minor fixes + powerups added with explanationsHeavy landing: slightly increased damage and radiusDash: now staggers heavy enemies…
Grab your gear. It's time to spill some blood again.BLEEDING Closed Playtest is live August 27–30 — and we're looking for FPS players to jump in and put the latest build through its paces.This build includes:New arenaNew enemiesUpdated mechanicsQ&A sessions wi…
Great news, tester!You've already given us so much valuable input — we're thrilled! To make BLEEDING the best it can be, we're extending the playtest until April 22nd (~6 PM UTC). So you still have time to play and share your thoughts.Thanks for all your comme…