Last 7 days
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Improved random generation network to fix host freezing and clients losing network stability
-Increased delay of sanity recharges when drained
-Added shift click feature allowing you to quickly move items to and from hot bar as well as sell items to The Landlord. -Interact widget now reflects if interact key has been remapped
-Improved footsteps -Added new power system for enemy spawning in dungeons. Each day the "power" is calculated based the average sanity of the lobby dictating how many and what kind of enemies will spawn. Lower sanity equals higher number or more dangerous eneโฆ
-Fixed new physics sounds playing globally -Removed heart beat timer spamming when seeing stalker -fixed package collision -fixed computer GUI being stuck on screen
New update changelog 9/12 -Added new physics sounds to items when dropped and 5g tower destruction. bug fixes - fixed pressing ESC while using computer hides cursor. -fixed an issue where door hacking GUI would not leave screen. -fixed draconian being able to โฆ
I'm excited to announce the new playtest Is finally up! here are some of the few things that have been changed or added. -Added bear traps-Added save system -Added transition system-Added water simulation -Reworked Interaction System-Improved cryptid spawning โฆ