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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, an important update. We said our public demo would land around Halloween. It won't. We are moving it to a later date. Here is the honest reason. When we first planned it, we were basically me, my two co-devs and a few freelancers. Since then the …
Thank You for 20,000 WishlistsUndead Chronicles has reached 20,000 wishlists in just two months.Thank you to everyone who followed the project, shared it, or left feedback. It means a lot to see this kind of support so early.Development is moving forward stead…
New asset in Undead Chronicles: the French White AM armored car. The White AM was built by the French during WWI on an American White truck chassis, and it stayed in service well into the 1920s. After WWI, Allied forces occupied Istanbul from 1918 to 1923, and…
I don't really know how to start this without sounding like every other dev post, so I'll just say it plainly: we just crossed 100,000 wishlists, with zero paid marketing, zero preorders, zero hype machine. Just the game, and you.That number still doesn't feel…
New HandsOne of the most repeated pieces of feedback was that the hands looked plasticky. Not realistic enough. We heard it.We reached out to Baran Yilmaz, a very talented 3D artist based in Istanbul, Türkiye. After some conversations and explaining what the g…
We announced Undead Chronicles on January 13th. Today is April 4th That's less than 3 months.No publisher. No funding. No Kickstarter, no crowdfunding. Everything comes out of my own pocket. Just me and my small but incredibly talented team, heroes, building a…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.