Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 406 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Craft mythical treasures. Perfect your stance. Shatter your limits. Ascend from Nine Mountains is a cultivation RPG where deep crafting, tactical combat, and meaningful relationships intertwine. Your choices carve the way from mortal obscurity to legend.
Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
2 items on Steam, newest first.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (406 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Linux (2 downloads)
Changed: Windows, Linux (2 downloads)
Beta test branch
Version 0.7.11 for comparing health update
ChangesWhen breaking through with 21 compressions, First Elder now gives you more pillar tiles.Added support for ally-targeted health and expression conditions on technique effects, buffs, and technique masteriesAdded a live month countdown directly beneath se…
ChangesFully overhauled combat effects and audio. Added nearly 100 unique attack animations, passive effects, and impacts to differentiate different schools.Added experimental controller support throughout the game. This is only partially tested, so please do …
ChangesOverhauled the main menu.Added a custom cursor.Altars that require realmbreaking, and the blueprint altars, have been removed from the game. If you already acquired them their bonuses will stay, but no new players can reach them. These will be reinclude…
First, a quick update. We have listened to the issue with cultivator resistance being confusing, so we have a potential change to address it. You can try this beta out using the 'unified-health' branch on steam. It unifies health across players and enemies, re…
ChangesThe Celadon Flame Brewers, Immortal Fang, and Star Observers now have a new rank.Added two new companions that can be found by exploring the lower realm areas of the world.Added visual indicators to the combat preview bar for auto-use items to highlight…
ChangesBuffed Charisma:Charisma now controls the maximum size of your party. You party can be filled with any companion, not just permanent ones.Charisma now grants a bonus to the buffs of a party member.Charisma now grants a dual cultivation buff to satisfact…
I'd like to open this up by saying we finally have an artist! Please welcome Shadow Mukes, who has begun the process of redrawing the character art, as well as drawing some new player image options.ChangesAdded the Battle System. This is a real-time autobattle…
ChangesOverhauled the game intro and tutorial. This has a new intro plot, a couple new techniques, better tutorials, and much more 'sandboxy' feel. Current characters doing the old tutorial will be reset to the beginning of the new one.Locations now have custo…
So it's finally come to this, fellow cultivators. One full year of Linghe being inhabited by so many disciples of the Nine Mountains, and what a year it has been. In that time, we've had countless new features, changes, and update. To name a few:Dark ModeComba…
ChangesPart 1 of the sect system:Third mountain is now available.A sect registry has been added to it, allowing you to see the current sect members, ranks, and a history of activies.The treasure vault is now available, allowing purchasing rare and useful items…
ChangesAdded a full art world map, including a distant fog, conditional map variation based on unlocked nodes, and more.Change location characters to render stood beside the location instead of merely an icon.Added a variety of researchable recipes from expedi…
ChangesUpdated all character art to the new styleAdded new player images in the new style. The legacy player images can be re-enabled via the options menu.Unified player and enemy healthPlayers now have much higher healthPlayer defensive aspects (barrier, heal…
ChangesReworked the sublime system.Harmony types are no longer linked to the item type. Instead, you can choose any of your unlocked harmonies to use to craft a recipe with.Each harmony will provide a unique effect to the final item. Quality no longer blanket …
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