Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New featuresMake camera automatically follow player orientation when not moved manuallyWhen using MaK, added switching camera-lock targets by moving mouse in direction of targetBalancingSlightly increased Pumping Vine leg hitboxesBug fixesFix a bug where the Fโฆ
New features:Added damage numbers for enemies & bossesIgnorance:Fix lingering hitbox for jump attackFix lingering hitbox on phase change & AOE explosionAdvanced Protection Unit:Fixed hitbox for quick spin attack that would not be disabled and make dodging the โฆ
Throughout the playtest, I noticed that players did not use Combat Arts to their full potential, and opted for a slower, more careful playstyle instead. I tweaked the combat system in the following ways to encourage faster stagger-focused playstyles more: Incrโฆ
First of all, thank you so much to everyone who joined the playtest. Your feedback and bug reports were incredibly valuable, and you have already helped make this game a lot better than it was before the playtest.If you havenโt played yet or want to play one mโฆ