Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
After taking a closer look to the game, we found out an issue post Unity Engine update, got if fixed already! Sorry for the inconvenience! - Fixed a shader issue that showed up enemies on top of the UI. Build: bb80e2549
Hi all! We are bringing a nice update this time! Gameplay wise you will get the same game, but content wise, oh boy, you will get a lot of newly added sounds on enemies and bosses! Important note, we upgraded Unity to 6.3.11, so far everything looks and feels โฆ
- Improve the acid pool height on Sunken City - Added a checkpoint system on challenge rooms, increasing the difficulty a bit - Fixed map marker placement on map edges Build: bf506a45d
- Map improvements, it stops when scrolling on edges instead of moving away. - Implemented a system to disable initial hints, still WIP - Energy Crystals reworked, they are destroyed by hit count instead of damage. - Teleport screen improvements, better movemeโฆ
- Fixed a bug where the Controller will not get picked up if you first launch the game and then connected it. - Ability collected screen reworked a bit to better accommodate the information - Inventory screen ability icons reworked a bit more - Enhanced visualโฆ
- Fixed some soft locks cases found on Sunken City and The Loop - Drones UI completely overhaul - Drones visuals completely redesign, they show an Arm / Disarm animation when selected - Added sounds to platforms and doors through the game - Fixed liquids not aโฆ