Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 27 · Positive · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
A resource management optimization puzzle game with metaprogression under a guise of an RPG. Explore the towers, get high scores, obtain gems and push the scores even further beyond!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (27 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
beta branch
Made handling playtime tracking more resilient to fix a reported crashAdded a listing to the save menu that suggests a new savestate name
Let's first start with the changelog:Fixed a possible issue with steam API that could potentially happen on game's exit. Probably this doesn't change anything in practice, but still.Fixed bugged calculation of the "master keys used" stat.Okay, and now let's go…
Work on the game is going a bit slower than I would like to due to some real life circumstances. That being said, it doesn't mean I don't have any news to share.What will the EX-4 stage be?As I already mentioned before, the EX-4 stage is the next one planned f…
Fixed the issues with interactions between one way walls and fast travel. For real this time. Please do scream at me if something is still broken in this regard,Fixed the order of pages in the compendium.The timestamp of a save is now hidden while that save is…
The patch started as an achievement patch, then it ended up being more of a QoL patch. As mentioned before, the next thing planned for this game is the EX-4 stage, about which I will talk more later.Changelog since v0.7-436 BETA:Added timestamps to the newly s…
Turns out to add some fun achievements, I needed to implement stat tracking. And since there is little reason to keep it invisible, I decided to implement the stat tracker screen as a QoL feature. And since I was doing stuff regarding the QoL feature, I have f…
Towers of Scale is taking part in the Monochropoly - a celebration of the games where color is an artistic choice, not a limitation! It has some really cool stuff in it, so please check it out - I will be certainly getting a few games from it and adding some u…
I'm happy to announce that Towers of Scale is a part of the Cerebral Puzzle Showcase 2026!The festival will start next Friday on 28th of May, and will last until 4th of June - and as you may expect, Towers of Scale will be discounted during the event!
The game is finally here! I am so happy to have finally reached this point, and I am excited to see how players are going to break the stages apart. As expected for the game launches, there is a kickoff sale - in this case a 20% off for an entire week!v0.4-347…
After roughly one and a half years since I made the game jam version of this game, I am happy to announce the release date of my game - Towers of Scale releases on April 17th, 15:00 (UTC+0 timezone)!I am excited for the release - I do want to how you will appr…