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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
๐ Demo 3.4 Update Released! ๐ Balance / Updates Giant Lightning Build: Cooldown Acceleration -80% โ -35% โ BUFFโ Improved number effects for damage and healing values, making it easier to see where numbers come from and how they are distributed. Players will โฆ
Balance/UpdatesOptimized the Japanese translation textBalanced the number of level-ups and level-up strength players gain in each level cycleBig Fireball Build: Cast Speed -60% โ -20% | Damage +50% โ +100% โ BUFFโ Sea of Fire Build: Cast Speed -66% โ -30% โ BUFFโ โฆ
Balance/Updates:* Reduced the size of the Goddess Statue and scaled down its special effects.* Player invulnerability frame (damage interval) increased from 0.3s to 0.4s.* Initial monster spawn interval increased from 0.8s to 1.2s. \* Adjusted the visual effecโฆ
Balance / UpdatesWorld Chaos enemies (monsters that appear after not interacting with the Boss portal) no longer drop Magic Stones.Elite enemies spawned in all invasion events now appear farther apart.Added Tactical Commands to the beginner tutorial.Nerfed Flaโฆ
Balance and Updates:Companions will no longer target and attack the player when the player enters the battlefield and selects a Boss.All invasion events that spawn elite enemies will no longer spawn them near the event activation tower. Instead, they will immeโฆ
Balance / UpdatesGreatly optimized the transition wait time when entering the battlefield. Entry time has now been reduced by 80%.Greatly optimized the game file size, reduced from 5.1 GB to 1.93 GB.Unicorn monster rework: They are now all self-destructing eneโฆ
Balance/UpdatesThe default value of special effects changed to 80% & enemy levels are hidden by default"Increase activation count" and "Cooldown acceleration" magic upgrade appearance and values reducedElite Hunting Proliferation Rune balance: Changed from \ tโฆ
Balance/UpdatesOptimized the companion milestone enhancement UIOtherworld Magic \ base healing amount changed from a fixed value of 10 to healing 5% of the player's maximum HP, cooldown reduced from 15 seconds to 5 seconds, duration reduced from 10 seconds to โฆ
Balance / UpdatesChanged Invasion Event progress number to red\ Improved the description of the Otherworld item \ (Cooldown Value โ Casting Speed Value)Demon Greatsword attack interval changed from 2s โ 1s ๐ขBuff๐ข\ Improved magic upgrade rarity text displayLoโฆ
Balancing/UpdateUpdated tutorial instructionsMoved the UI warning position for sudden events upward\ Added/Removed:Added a Reset Progress buttonAdded free gacha system โ any new player who starts without a partner will receive one free draw ticket for a partneโฆ
Balancing and Update:BalancingStage difficulty is now easier in the early game and harder in the late game.On Normal difficulty, the enemy level in Stage 1 has been reduced from Lv1โ120 to Lv1โ100. In subsequent loops, enemy levels are calculated as the previoโฆ
๐ Demo 2.5 Officially Released! ๐ Balance & Updates:๐ The map has been further reduced by 40% compared to the previous version. ๐บ๏ธ โก๏ธ Invasion events no longer pause the increase of miasma concentration (stage time will not stop). โข๏ธ โก All enemies now spawโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.