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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changelog 0.3.9GameplayAdded a new fatigue system for vehicle designers. Your employees will now occasionally need vacations.Added a complete experience and leveling system. Your designers will gain experience over time and while creating vehicles.Each level u…
Changelog – Version 0.3.8.2 (Minor Hotfix) Bug FixesFixed a bug preventing cars from displaying correctly in the Design Room after loading a save.Fixed a bug that prevented certain technologies from unlocking in the Engine Designer, even though the research ha…
Changelog – Version 0.3.8 Research & GameplayImplemented the new research system, featuring detailed descriptions for each unlockable technology.Added a detailed description of each region’s state when starting a new game.Updated the vehicle sales calculation …
First release of the DEMO today !This demo is here to give you a taste of the game's basic mechanics.It focuses on the design aspect of engines and vehicles as well as research and allows you to test the game's progress over the first 10 years (about 45min to …
Dev Log 2Hello everyone!It's been a little while since my last update, so I thought it was time to share some news about the development of Papercars Tycoon.First of all, September and October have been pretty busy on my end. Unfortunately, I haven't been able…
Dev Log #1The weeks have flown by, and I think it's the perfect time to share some progress on the next major update.Let's start with what's already finished:I've reworked the world map. The main cities in each region are now represented by red dots whose size…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.