Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
+ Added blinking FX when ships get lost at a planet + Added video tutorials + Added help page to ingame pause menu * UI design rework * improved GamePad menu controls * Settings menu is reworked and optimized for GamePad * AI is fixed and upgrades now smarter โฆ
+ Added new input system. + Added game pad controller support * Fixed Ai reasoning and path finding * UI changes for play speed * Changed Influence game mode roles. Lost influence planets can now be retaken, should make it easier to understand the game mode. *โฆ
+ Added planet occupy FX + Added influence mission statement + Added best time difference to level end screen + Added timeout UI button + Added extra selection button for tactics, equipment and mutators. * Fixed planet flow rate calculation * Changed upgrade bโฆ
+ Added possibility to redirect planet connections in time out mode.* Mineral Planets doe now produce ships but can not be upgraded. They stay lvl 1. * Little Ai improvement. * Fixed an issue with the input when using targeted tactics (Blockage, Nuke and Bombeโฆ
+ Added space bar break * Fixed mineral creation bug when level has multiple dialogs * Fixed Ai get confused with infection damage * Fixed UI bug for skills unlock missing the cooldown time * Fixed planet FX trigger when starting the level
+ Added Steam test achievements * Fixed broken AI in some levels * Fixed achievements for sector challenges unlocking to early * Fixed German typos * Level balancing - Nerved Turrets