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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The Audiomech Demo has been updated with new features:Bass Jumping–The Bass Blade has been re-tuned for stabbing-style attacks–The blade pulls you forward (even up) with each loud bass moment in the music–It pulls further if you point it directly at an enemy–T…
All modesAdded score splashes to make the scoring system more visible. You now knock each individual point out of the enemy or item you earned it from.Hard mode onlyRemoved invincibility during Audio SurgesReduced enemy count
Thanks for the thoughtful feedback in reviews and discussion posts!Better Bass Bladeincreased max blade length (except in training)bigger and brighter blade impact effectincreased knockback on dragons from blade hits (when bass is strong)less inertia on direct…
AUDIOMECH has evolved in the last few months and the new demo is ready! Choose Your RouteThere’s now branching paths after each encounter. Choose a harder path for bigger rewards? Get right to the boss fight?ShopInstead of selecting a powerup after each wave, …
Welcome Next Fest players!Your timing is good. A bunch of lovely early-adopters showed up and helped iron wrinkles out of the demo last month.Thanks so much for all of that help and feedback on the steam forum. There’s been lots of fixes a few new Options:Thre…
The Audiomech Demo is now available!The demo supports the first two levels, two boss fights, powerups to unlock, friend leaderboards, and every song ever made.Feedback appreciated! Please share your thoughts on the steam forum or in a review to help shape the …
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