Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Early access has been updated. New key features include:Prologue: A short section that gives a bit of context and hints on the story. This acts more traditionally as the tutorial. The chapter that follows after the prologue is now regarded as Opening.Character…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.The report:Progress this month has been allocated between different assets, mostly being art assets. Sprite progress has mostly been made on side-qu…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.The report:There is few progress made this month. Since there is not much to say, the most that I can say is that I've been working on a new core me…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.For this month I had to step back a bit from the large level assets to give some attention to other aspects of the game, to be listed below:The repo…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.There's very little new to say for the report, and there are still no updates outside of development.The report:Steady progress on the new area, las…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.The report:Several different assets are still being worked on, but there is still nothing worth showcasing. Work for this month has mostly been dedi…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.The report:Progress has started and is still currently ongoing, but so far none is fully complete. Currently progressing on character sprites, level…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.The report:The next location of the main story is now under development, specifically the desert area. The difficulty will ramp up around these part…
Sincere apologies for the delay, there have been technical issues. With that out of the way;The public demo has arrived!Play through the fractured prologue from the past, witness the opening of the present; take a glimpse in the occult world of Iteranil.The de…
Let us get straight to the point...The game will have a public demo released by 15th of March, 2026. The demo will include the entirety of the prologue and opening.There should be no problems should a player transition game versions from public demo to early a…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.We're back to doing this again. Well, to be frank, there's not much to write for this month.Changes for the public demoI have ultimately decided to …
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.Firstly, I would like to provide a roadmap of the game's chapters to provide some context and what to expect. The game will have a total of 7 chapte…
This is a Slog Report, an end-of-the-month progress report to assure you that development is still enslaving me.First of all, for those who do not know yet, my pace is mostly slow. I have to take account to almost everything in the game. I am also not one who …