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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
AddsRarityDog 4/4: Random enemy attacks prioritize this unitBeaver 3/2: Ally on the right actBat 0/2: Attack ally on the right. Gains +2 ATKOnion 1/1: Summon an OnionCrimson Echo Spell: Deals 10 DMG to an ally. Deals 10 DMG to enemyPhantom Touch Spell: Vanish …
This update brings 2 new allies and an adjustment to the background.AddsFalcon: On summoned, attack instantly. Stats: 5/1Mice: On destroyed, gives random ally +1/+1. Stats: 1/1When party slots are full. New allies spawn into the void. They exist for nothing.Ca…
Final update for the current playtest ends 00:00 UTC, 12 August 2025.Don’t forget to wishlist to get notified about the next playtest.Thanks to everyone who joined and gave feedback!AddsLock. Right-click a card in the shop to lock it. A locked card will always…
A cat is saved when you wishlist the gameAddsNew card type - SpellPointer to indicate which ally is selected3 spellsWhat is a Spell?Spell is a card type that instant-casts an effect right when you purchase itSpell has no statsSpell costs the same shop price as…
This update improves the layout of certain in-game elements to make the interface easier to read and interact with.Adds:Turn counterTooltips for coin and turnWiggleChanges:The tooltip system has been redesigned and now dynamically adjusts to better display inf…
This update adds enemy patterns and new enemy actionsAddsEnemy wide attackEnemy self-healingIntroduced patterns in enemy actionsComing soonTools for players to control the battlefieldDev notesEnemy interference might feel too strong and take away from player f…
I was supposed to fix bugs, but instead I spent 30 minutes staring at a potato chip, thinking it could be one of the enemies. Don't worry, I still fixed the bug (eventually).Here is what you have seen so many times already :0"Why does every enemy in this game …
I have realized Maw the Moon doesn't make any sense.So I tried some different combinationsBite the stickLick the mushroomBroom the carpetPet the wifeBut none made sense storywise either. This is where the game is now: we are going to Bite the Moon.(nah I picke…
The current playtest has officially ended.Thank you to everyone who participated and shared feedback; it means a lot.Make sure to wishlist to get notified about the next playtest and upcoming updates.
Playtest Ending Soon. Don’t Miss Out!Hey everyone,Our playtest is wrapping up at 00:00 UTC on 12 August. It’s been amazing to see so many players jump in and explore the game!Even if you haven’t tried it yet, there’s still time to wishlist and play before the …
The first version is about testing the core player loop.Units and atk/hp statsUnits auto-play effectsDrag and drop to change unit positionChoicesRight-click to sellDrag upward to sellBuying costs 3 coinsReroll costs 1 coinTo be addedEnemy loopResultsProgressio…
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.