Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 5 · 5 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Command animal armies and conquer territories in this turn-based strategy game where every attack can backfire! Master blunder-style combat, where failed strikes let defenders capture your lands. Bold moves win big in this high-stakes battle for cunning victory.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (5 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New sound ON/OFF asset Ship wreck VFX: Sea of Broken Sails uses looping Ship wreck frames (replaces static art). Cancer VFX: cooldown crab anim (20–60 sec random); also plays on Wild Bamboo / Tree Island select and Bamboovia / Eucalypta capture. DEPLOY soft-lo…
Clearer “your turn” moment in multiplayer (sound + pulse), including for guests Smoother menu ↔ match music fade Bots no longer get stuck when armies are bottled up inland
Combat / rules Fixed "Border Trap" bug (my son discovered it): getting stuck when you had armies inland but only 1-unit border territories could attack - so random 1-unit attack is automatically executed Audio / feel Phase timer tick sound in the last 5 second…
Fixed duplicate conquest cards showing up in your hand Fixed DEPLOY getting stuck after trading in multiple card sets Mission wins now wait for the conquest wave to finish before the victory screen Experimental: drop mid-match and rejoin the same Steam lobby t…
Multiplayer fixes & polish Fixed needing to restart the game to host a new Steam match after exiting Victory screen now correctly shows Last Pirate Standing when you win by eliminating the last human opponent Guests should reliably see their mission (no more p…
New visuals for movement and deployment: - Removed paws - Now target land gets visual effect of moving, so everybody can see movement of humans and bots - When somebody gets bonus, other players are aware of it Many bugs are fixed - this list huge for multipla…
BIG ANNOUNCEMENT!After launch we promised a second map once we hit 100 sales. Thanks to the Steam Autumn Sale, we got there! The second map is now in development. Stay tuned :)
With delay of one week, we are finally releasing the game!Since last update we added several (at least we hope) UX-breaking UI elements:arrows that show legal pathinggame logs for last 10 movesUNDO button for Deploy phase except for last unitetc.Moreover, we d…
To give full experience of our game we will let multiplayer mode opened during Steam Next Fest.If game gets traction, we might prolong open MP mode for week or two.Otherwise, we will share our branch password with interested content creators and few fans we ha…
Tutorial encompasses 2 full turns against 3 Clueless Parrot bots. You can continue playing after that, or not...New map visuals are added, some animations too... more to come!Game braking bugs are fixed. There are more smaller ones, but we are working on it :)…
🎨 Exciting News: We've Transitioned to Playtest! 🎨 Animal Times has moved from demo to playtest as we bring the visuals to life! We've partnered with a talented 2D artist (who's also a passionate gamer) to replace placeholder art with polished, final assets.…
🎮 Major Milestone Approaching - 95% Single Player Content Complete! 🎮 We're thrilled to announce that Animal Times is nearing a massive milestone - 95% of the single player gameplay experience is almost ready! This means you'll soon have access to nearly the…