Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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52% positive of 19 · Mixed · Live from Steam
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Build a trading empire across an open 18th-century Caribbean. Master dynamic markets, upgrade your ship, and create a profitable supply chain.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 52% on 2026-11-01 → 52% today (19 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Update 0.2.11 is now available. Improvements - Increased the durability of the pickaxe and axe, allowing both tools to be used longer before wearing out. Fixes - Fixed a bug affecting the telescope when using the mouse wheel. Thank you for playing and enjoying…
Hotfix 0.2.10 is now available. Based on the requests you have shared with us, we have decided to make the following adjustments: Adjustments - Slightly increased the amount of minerals produced by mines. - Removed the limit on the number of hours you can slee…
Hotfix 0.2.9 is now available. ## Ship visuals - Fixed a bug that could cause the visual model of ships to appear as if it were sailing sideways. - Player ships, NPC ships, and trade-route ships now maintain their heading correctly while continuing to rock nat…
Version 0.2.8 is now available. Changes: - Maximum sleep duration increased to 12 hours. - Improved the helm control system and removed residual turning that could cause the ship to move incorrectly. - Fixed an issue that prevented players from talking to Olva…
Captains! Storm Seas version 0.2.7 is now available. Since launch, we have been closely following your comments and experiences. Your honest feedback is incredibly valuable to us and has helped guide the changes in this update. ## Ship handling and controls - …
Over the past few weeks we have kept working on several core systems in Storm Seas. Some of this work is already merged into the main development branch, and another portion remains in validation before we consider it ready for a public update. One major focus…
This week we kept strengthening Storm Seas' playable foundation with meaningful progress in progression, trade, and overall stability. One major focus was Chapter 1. The mission "Know a new city" is now implemented: you can choose your next destination between…
This week we focused on stability, quality-of-life, and Steam readiness. Highlights: - Reinforced NPC ship navigation and trade routes to avoid unreachable destinations, NavMesh edge stalls, and abrupt unstuck behavior - Added autosave and adjusted mission dat…
Trade just got a major late-game upgrade: Automated Trade Routes. You can now expand beyond manual runs by building a logistics network: - Buy a port to establish your operation - Hire sailors to crew your route ships - Purchase ships dedicated to trade routes…
We’ve added a brand-new City Permissions system. Each city now has its own permission tree with unique production rights and progression. Your choices and unlocks can differ depending on where you decide to invest your time and resources. What’s included: - A …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.