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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone! It is crazy to me how much has been done for this game. When we originally asked Jillian for 50 costumes, 50 hats, and 50 accessories, we were worried we asked for too much. In one Summer, Jillian completed all of them and is now working on our ac…
Hi everyone! I realized in the last post that I talked about Jillian working on our achievement icons while I don’t think I’ve ever touched on our plans for achievements in Always Bet on Quack. I had mentioned the art gallery which is full of challenges for yo…
Hi everyone! I realized I’ve talked about the importance of our finished and polished UI compared to what is currently on our Steam page. As we’ve been building this game, our first goal was to get the game working and use a placeholder UI to make sure everyth…
Hi everyone! It felt kind of surreal to see that this is our 37th week of Steam updates, it doesn’t feel like it's been that long!If you’ve been following along with these posts or our Discord, you know we’ve been working on revamping our main page trailer, bu…
Hi everyone! We always thought it was strange that on Steam there really only is one game anywhere near similar to us, and that is Four Kings Casino. Four Kings isn’t the first to do a 3D casino space, but it is becoming more and more rare.When we went to MAGF…
Hi everyone! As we near ever closer to live testing with all of you entering the Monte Quacko, we wanted to talk a bit about how we’re preparing for all of you.Always Bet on Quack will launch with 32 player lobbies, making sure the space feels full without imp…
Hi everyone! We spoke a few weeks ago about our commitment to not being an online casino, but we wanted to take that a bit further and talk a bit more about why we’re so against it.In 2015, Sam was playing Mass Effect 3 with his friends, most of whom ended up …
Hi everyone! This week is the first week classes are back, there is a LOT that goes into that. We’re still working on Always Bet on Quack, and we try to have our classes not only use the game to teach but to help push it along as well. Last week we talked abou…
Hi everyone! It is crazy to think the summer has already come and gone, but we’re now getting ready for the next school semester to start up next week. Both Sam and Tyler try to incorporate as much of the development process as they can into their classes.Sam …
Hi everyone! As we’ve been working on the game I noticed there were a couple really good parts that almost didn’t make it in and I wanted to talk about why that was and ultimately how they ended up getting approved in the end.The biggest one is the constructio…
Hi everyone! It recently made news that gamers in Australia are no longer able to use any of the casino functionality in Grand Theft Auto Online. This is something we’ve lightheartedly talked about but it really does deserve to be addressed. We fully expect th…
Hi everyone! As I mentioned last week, we ran into numerous obstacles trying to get our Quackette table home, and I want to share the entire adventure with you. The day after I was rear ended, Tuesday, we drove down to Maryland at 10am to see if the hitch had …
Hi everyone! As I mentioned last week, I would share the story of how this Quackette table is being made. We make plans to showcase at MAGFest every year, we love the event and it really is the best place we’ve found to share the games we make. For our submiss…
Hi everyone! I am so sorry for the radio silence. We have been on a bit of an adventure these past couple of weeks and last week it wiped me out so much I fell completely behind on posting updates!I wanted to share everything going on because it's been a proce…
Hi everyone! We’ve been hard at work crossing our T's and dotting our I's. There is a lot more work to do, we’re now starting to put in final polish and final sets of programming. We are actively testing text and proximity chat so soon you’ll be able to quack …
Hello Quacks and Quackettes! This intrepid reporter promises the following article is an UNBIASED review of the entertainment resort found in our great city, the Monte Quacko.Now, I’m not required to disclose how many room upgrades I was given or the amount of…
Hi everyone! We are currently working on finishing up our final mini games. Before we started working on the demo, we had two games left to finish out of five total games that you’ll be able to play. Of all the systems we’ve put in, this one gets the most “Why…
Hi everyone! We have a really exciting announcement for you this week. After weeks of extensive testing and debugging, we’ve finally released our newest demo for internal testing. I know that isn’t as exciting as me saying we have an open beta, but we still ha…
Hello Quacks and Quackettes! Today’s top story may as well be in the tabloids! Famed international artist and known partier, Dük, was seen arriving at the Monte Quacko late last night. When asked about his plans, his team informed us he was here for an extende…
Hi everyone! I'm so sorry we didn't post a Steam update last week. Things have been really hectic with trying to get our new internal demo ready. We need it to create all of our marketing content as it is much more representative of the final game. This goes a…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.