Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1.Fixed a bug in Survivor mode where relevant statuses were not cleared when the player died in the survivor room. 2.Fixed a bug in Maze mode where minimap data was not saved when exiting the game directly. 3.Fixed a bug where Godot native input caused interna…
1.Fixed a bug in Survivor mode where various timers were reset when continuing a game. 2.Fixed a display bug in Survivor mode where the ground under an umbrella would also get wet during rain. 3.Fixed window reset and UI offset issues that occurred when starti…
Fixed an issue where Steam verification failed on the new version.
1.Optimized follower movement weight in Survivor mode – followers will no longer stand idle without moving. 2.Fixed a bug where followers failed to reload when continuing a game in Survivor mode. 3.Fixed display issues affecting certain weapons, UI elements, a…
- Fixed a bug where the Playtest version's save data location incorrectly pointed to the Demo version path. The leftover save files from the wrong path are not automatically removed. Windows users can delete them at `%USERPROFILE%/Cells of Division Demo/data`,…
- Added two quick links on the main menu to help players easily join our official community group. - Fixed an issue where tutorial icons would remain on screen in the Survivor-like mode.