Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Highlights Today's patch adds a new floor, the Tombs: ๐ 5 new monsters & 1 new boss: mummies, tomb guardians, scorpions, sekhets, shades and the Pharoah ๐ซ Based around curses - cards that clog your deck and force you to curse unexplored tiles doubling the heโฆ
Highlights๐ New shop! Spend Crownshards on cards and items or to remove cards from your deck๐ Corruption levels are now more difficult (especially higher corruption levels)๐ต Soul meter fills faster and can store more soul surgesโ๏ธ Lots of balance changes toโฆ
## 0.7.9 ๐ Improved corruption difficulties. Progression should feel smoother and corruption 10 is a lot fairer now (still hard, but beatable) โ๏ธ Balance changes and more interesting upgrades for cards ๐ฎ Controller support ๐ ๏ธ Plenty of other QoL improvementโฆ
Item changes are the main focus of this patch: got 4 new items, 5 completely overhauled items and 14 more rebalanced ones. Beyond this got a whole new set of starting items to unlock that should add more early game variety. Alongside this are the usual set of โฆ
- Mac support is finally here! ### Content - Rebalance the Slime Pits to make it easier: - Lizardfolk Warriors nerfed to 2 power (used to be 3) - Plague Rats no longer haves passive - Slimes are nerfed to 4 power (used to be 5) - Change Lizardfolk Arch Seer abโฆ
Content Add unlockable floor: the Slime Pits. Filled with slimes that divide whenever they are attacked and can propagate out of control if unchecked. Also rats & lizardmen. Beat the Crypts twice to unlock this alternative 2nd floor. Includes 4 new monsters anโฆ