Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hyper Vyper's biggest update yet lands for Steam Next Fest, October 19 to 26. The demo leaves the test arena and moves into a full city: 900 by 900 meters of streets, rooftops, rail viaducts and surf lines, built for the way we move. Slide, jump, wall jump, slโฆ
Fixed broken controller inputsAdded control inputs to HUD Controls list - activates automatically if controller input detectedTweaked weapon overheat settings to be less punishingIncreased stamina regen while in hub substantiallyRemoved penalty for stamina regโฆ
Keyword & Power System The level up system has been redesigned from the ground up. Cards are now organized around seven playstyles: Mover Go fast, and in different ways! Movement as power and possibility BlasterFor shooters! Ranged damage. Bullets; beams; sustโฆ
A few different changes have gone live for the demo since it released, these have all been apart of the same version. Capturing everything that's changed here, next patch will be a new major version with bigger changes. - Fixed several crashes, most of which wโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.