Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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84% positive of 73 · Very Positive · Live from Steam
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'Gon' E-Choo!' is a 3 stage, arcade-style game based on the earliest arcade platformers. Collect 10 letters in each stage while avoiding an irate and unrelenting gator!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (73 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes Added Oculus Rift CV1 support with runtime 1.3 Known Issues The game no longer launches in VR when launching from Steam and using a DK2. Workaround: launch the .exe manually from Windows.
http://i.imgur.com/D1TZPTG.jpg Have you ever been playing your favorite $2 Steam game, but you have to take occasional breaks to glance at yourself in the mirror to remind yourself how fabulous you look? Well, we've come up with a solution! Enable the new "web…
http://i.imgur.com/rHVgOaA.png Our first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there!…
http://i.imgur.com/rHVgOaA.png Our first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there!…
I just finished a few bug fixes and pushed out an update for Windows. Unfortunately, there are some issues with the OSX and Linux versions, so I won't be pushing out fixes for them just yet. Enjoy! Bug Fixes Fixed resolution settings not saving and loading pro…
We've released! I'd like to thank all of my wonderful early access players who gave suggestions and reported bugs! Thanks to you, I'm satisfied enough to release the game from Early Access! This doesn't mean I won't be making any more changes, however. I'll be…
Changes Added Oculus Rift CV1 support with runtime 1.3 Known Issues The game no longer launches in VR when launching from Steam and using a DK2. Workaround: launch the .exe manually from Windows.
http://i.imgur.com/D1TZPTG.jpg Have you ever been playing your favorite $2 Steam game, but you have to take occasional breaks to glance at yourself in the mirror to remind yourself how fabulous you look? Well, we've come up with a solution! Enable the new "web…
I just finished a few bug fixes and pushed out an update for Windows. Unfortunately, there are some issues with the OSX and Linux versions, so I won't be pushing out fixes for them just yet. Enjoy! Bug Fixes Fixed resolution settings not saving and loading pro…
We've released! I'd like to thank all of my wonderful early access players who gave suggestions and reported bugs! Thanks to you, I'm satisfied enough to release the game from Early Access! This doesn't mean I won't be making any more changes, however. I'll be…
Changes Updated to Oculus 0.7 runtime. Fixes Fixed some lock-ups that occurred if Steam isn't initialized. Known Issues Changing resolutions on Linux sometimes seems to disable UI masks.
Changes The resolution menu is much more mouse-friendly. Known Issues Changing resolutions on Linux sometimes seems to disable UI masks.
Changes Controller bindings are now in the controls menu. New object in the scene. You can once again put down an item with the interact key. Known Issues Trying to select a resolution with the mouse is a bit wonky right now. Use the directional buttons for no…
Changes Resolution options are back in the video panel. Using a controller will now hide the cursor. I'll be making more controller-oriented changes, such as being able to rebind controller bindings and showing controller bindings in hints to make the game mor…
Can you believe I forgot to plug in the appliances I added in the last update? Changes Plugged in the appliances from the last update. Added a tape deck (which is also plugged in). Reverted the swinging menu tunes back to it's old blippy version. You can now p…