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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A quick look at the current direction of the game and our plans for the future!BLEEDING RoadmapWe’ve kept this roadmap fairly high-level on purpose - a lot of things will inevitably change, break, and be reworked throughout the development process.Right now, o…
Grab your gear. It's time to spill some blood again.BLEEDING Closed Playtest is live August 27–30 — and we're looking for FPS players to jump in and put the latest build through its paces.This build includes:New arenaNew enemiesUpdated mechanicsQ&A sessions wi…
Our first playtest has come to an end, so it’s time to sum things up.Over the week of testing, we achieved the following:1,500+ applications received.400 people played the build.50+ players left detailed feedback.For our small team, this was a huge boost in bo…
We've already released 4 patches and we want even more feedback!Thanks to everyone who's jumping in! Thanks to your feedback we've already released 4 patches and keep improving the game.We're extending the playtest to collect as much input as possible. You sti…
Hey everyone! We're super hyped to finally let you jump in and try our game yourself!The first Public Playtest will run from April 14 to April 19. You'll visit one of the maps, get a feel for the movement, overall game pacing, and battle some tough enemies!Par…
The first playtest will be in April. In that one, we'll show you one of the maps so you can test how you feel about movement, overall flow, and fights with enemies.If you want to be among the first playtesters, join our 👉 Discord server to get all the partici…
Hey everyone, Denis, aka Gevor, here, game designer at Depra studio. Today I’m gonna tell you how “Shieldman” was born in our game, BLEEDING.First, a bit of groundwork.Got an idea? — Make a super-simple prototype ASAP and test it.That’s exactly what I did. I h…
Hi folks!Recently, we finally showed the first teaser! If you missed it, you can watch it here:This video primarily introduces the visual style and atmosphere of our game — key mechanics will be revealed in future trailers.This will also be the starting point …
About the ProjectWe’re building Bleeding — a fast-paced FPS where traditional weapons are enhanced by biomechanical augmentations fused directly into the Tester’s body. These upgrades grant power and abilities beyond what any ordinary human could handle — they…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.