Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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62% positive of 8 · 8 user reviews · Live from Steam
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SIRO — As children, our dreams are pure and burning, yet fragile. Growing up brings compromise, and with each one, those dreams fade a little. As ordinary people, we are inevitably drawn into the fray.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 62% on 2026-11-01 → 62% today (8 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a bug where players could occasionally clip through the sphere during the second flight.
This update includes adjustments to the perfect parry system.The timing window for perfect parries has been significantly extended to reduce execution difficulty and improve overall combat forgiveness and control.This change is primarily aimed at improving the…
- Improved attack hit detection. - Fixed a rare issue where a boss could not be interrupted even after its super armor was broken. - Updated and corrected several skill descriptions across all language versions.
Combat Adjustment – Encouraging Proactive PlayThank you to everyone who played the demo and shared feedback.Based on your suggestions, I’ve adjusted the Light x2 + Heavy armor break attack:It no longer consumes HP when usedThe charge time has been reducedMy in…
Slightly increased the duration of Bullet Time.Adjusted stamina recovery after dodge rolls and parries:Reduced the delay before stamina starts regeneratingIncreased overall stamina regeneration speed
A small gameplay update has been pushed with the following changes:Adjusted the BOSS size to improve animation readability and make attack patterns easier to read.Reduced the charge time of the Normal Attack ×2 → Heavy Attack combo to improve combat flow and r…
Patch NotesFixed an issue where Siro(Katana) could occasionally miss the final strike during Bullet Time.Choedon(Fighter) damage has been increased across the board.
SIRO launches tomorrow.Release Time: March 3, 10:00 AM ET (3:00 PM UTC / 4:00 PM CET)Launch Discount available at release (limited time).Grounded, high-intensity combat. Short story moments revealing a fractured inner world.See you on the battlefield.
During Steam Next Fest, many players tried the SIRO demo and shared detailed feedback. Those comments have been very important to me.The Light ×2 → Heavy armor break move has been adjusted:It no longer consumes HPThe charge time has been reducedThe goal of thi…
Welcome to SIRO’s Steam Next Fest livestream!This broadcast features continuous gameplay footage, including:• Core combat system demonstrations • Precision parry and counter mechanics • Boss encounters • Insights into the game’s design philosophyThis is the be…
Thank you to everyone who has taken the time to play the SIRO demo.I’ve received a lot of valuable feedback about combat, pacing, and overall flow, and I’m carefully going through all of it.I also want to acknowledge a serious oversight in an earlier build.Som…
The SIRO demo is officially live today! This demo focuses mainly on the combat system. Because the game’s storytelling is abstract, symbolic, and somewhat fragmented, showing only a small slice of it could feel confusing or out of context. So — this demo does …
On November 7 at 9:00 AM EST, the SIRO demo will go live — and you're invited to jump in!This demo focuses on the combat system. Because the game’s storytelling is deliberately fragmented and symbolic, seeing only a small slice could feel a bit abrupt and cryp…