Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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66% positive of 3 · 3 user reviews · Live from Steam
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-02 → 66% today (3 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Added a tutorial mode that can be accessed from the main menu.
Today's 1.1 update brings a major overhaul to the enemy behaviour in the overworld:- Enemy players are now able to target and fight each other in the overworld.- Enemy player armies now explore around the overworld, outside of their own kingdoms.- Enemy player…
- Fixed some objects not being destroyed between tiles, resulting in wasted resources. - Settlers now correctly find other dwellings if their current one is destroyed. - Defending settlers now included in friendly unit count during defensive combats. - Enemy a…
Please keep in mind new items and buildings are not in the demo but all other improvements are: Release 0.1.3Added Market building where you can exchange resource and craft clothing.Added clothing which reduces the settler's food cost per turn by 1.Collect Pel…
Demo 1.4.2- Added New Game settings menu.- Added hardcore mode.- Overworld maps are now only valid if there is a minimum amount of land.- Enemy player spawns are much more reliable and spread out on the overworld.- Fixed dropdowns scrolling very slowly.- Optim…
A lot of updates added in the 1.3 Demo has resulted in way too much cognitive strain to effectively manage your tiles. Demo 1.4 aims to streamline the moment to moment gameplay so that there is more room for larger and more macro decisions. Below are the first…
Huge thank you to every who has provided feedback and support. It's been a long couple of years but as of now we have launched Kingdom Conquer! The demo has also been updated and will remain up for the foreseeable future, so share that with people you think mi…
Massive thank you to everybody who has joined in during Next Fest and have played the Demo for the first time! We've had a great turn out so far so let's keep the momentum going.I wanted to give a quick overview at what the most immediate updates coming to the…
The biggest change to come from this update is the removal of custom building blocks as an option. I've done this to sharpen the focus on resource generation, production, strategy and combat.Hacksilver has been added as a new resource and is only gained by sla…
Thanks for everybody who took part in the initial playtest experience, that is now closed! With the release of the 1.0 Demo it's time to look ahead at what's left to be added by time of release. All the work so far has been poured into reaching this core, stro…
It's been a long journey to get here but today marks the first time that the public can play Kingdom Conquer!There is still much to do, but for now you can start exploring and getting a sense of the building/settler mechanics.As always join the Discord to keep…